Exploring Electronics Missions
Design Cycle I: 2011 – 3 months
Introduced through a comic narrative
Interactive missions about electronics
Storyboard for a web-based series of inter-linked electronics missions. Robogirl, who travels through a rip in space time, meets various inventors who are stuck on problems. As Robogirl completes missions, she collects various electronic component parts (like Lego pieces) into her resource bank.
Sandbox-like space for self-directed exploration in building electronics
Couple directed with open-ended play.
Complementing the electronic missions is a garage space. There the player can experiment with collected component parts (e.g. resisters, capacitors, batteries, lights) to construct original dynamics and items.